AI & robotics news brief ·
SWI Compute plans NVIDIA AI factories across Europe
Good morning. SWI Compute says it plans to build NVIDIA AI factories across Europe, a sign of how quickly AI infrastructure is expanding. Elsewhere, Grok released the first seven minutes of its AI-generated Odyssey, while Big Tech and CoreWeave headlines point to a tighter spending picture.
Today in AI
SWI Compute Debuts With Plans for NVIDIA AI Factories Across Europe
Why it matters: The establishment of SWI Compute's AI factories in Europe is significant as it aims to enhance local AI infrastructure, addressing the energy bottlenecks and meeting increasing demand for AI computing resources.
Grok releases the first seven minutes of its AI-generated ‘Odyssey’
Why it matters: The release of Grok's AI-generated 'Odyssey' raises questions about the potential and limitations of AI in creative fields, particularly in storytelling and filmmaking.
#541 Big Tech reports AI spending Wednesday as CoreWeave debt hits distress
Why it matters: The financial stability of AI infrastructure companies like CoreWeave is at risk, which could impact the broader AI market and its capability to deliver value to users.
Cognition Open-Sources an Agent Plugin that Helps Secure Systems against Recent...
Why it matters: This story highlights a new open-source tool that enhances digital security by addressing critical vulnerabilities in widely used programming components, crucial for maintaining system integrity.
What the US Movement Against Data Centers Can Learn From Everywhere Else
Why it matters: The resistance against data centers in the U.S. highlights significant environmental and social challenges, raising questions about sustainability and energy use amid growing demands from technologies like AI.
Agent uses to try
Games & Simulations · Codex
Build a browser racing game from one prompt
A lone agent turned one prompt into a playable kart racer, then kept testing and fixing it while acting as designer, developer, and QA. The final game included multiple racers, eight tracks, and space-bar items. The process used more than 7 million tokens. The source does not say how good the finished game was, and earlier versions were kept so the changes can be reviewed.
Try this prompt
Build a browser-based [game genre] in [project folder] using [engine or framework], with [number] players or racers, [number] maps or levels, and [items, abilities, or power-ups]. First outline the main systems you will need. Then implement the game, play it yourself to test it, and fix any bugs, balance issues, or missing features you find. Before you delete files, overwrite major code paths, submit anything, or make any irreversible change, stop and ask for my approval. When you are done, give me a short QA summary, how to run it, and a list of what you changed.
Content & Creative · Make
Turn sheet rows into social posts
A Make workflow reads one spreadsheet row, writes a caption, makes an image, and sends the post through Buffer after approval. They said the process can move from row to live post in under two minutes and covers the caption, image, and publishing steps end to end. It was reliable once they added filters and error handling, but it still depends on a human approval before anything goes out.
Try this prompt
Create a workflow for my Google Sheet at [sheet link] that watches each row with a post idea, target audience, and tone. Use OpenAI to draft a caption in [brand voice], generate an image for the post, and save both the text and image link back to the sheet. Then send me a Slack message with the draft caption and image for review; pause here and wait for my approval before you queue or publish anything in Buffer to [platforms]. After approval, mark the row as complete and show me the scheduled time.
Coding & DevOps · Claude Code
Make task handoffs require a commit ID
A developer paired a YAML todo script with a Claude Code helper that fetched the next job and closed it only after a commit ID was provided. The setup improved visibility into work one task at a time and helped keep commits atomic. It still had a weakness: Claude Code sometimes skipped the custom flow and fell back to TodoWrite.
Try this prompt
Create a Claude Code helper named [helper name] for [project]. Have it read open items from [task file or tracker], return the next item to work on, and only close that item after I give a commit ID. Before any irreversible step such as sending, deleting, or submitting, stop and ask for my approval. Try it on one task and show me the full handoff and closeout.