Build and deploy a Game of Life site
A developer used Devin to create an interactive Game of Life website, add requested features step by step, and publish it to Netlify.
- What they did
- In a vendor demo, a developer worked with Devin in a sandbox that included a shell, code editor, and browser. Devin built the Game of Life site, then kept updating it as the user asked for changes, one feature at a time. It also gave progress updates and used the user's feedback along the way.
- How it went
- The demo ended with the site built and deployed all the way through to Netlify. It did not include timing, pricing, or any breakdown of failures.
- Tips
- If you want this kind of workflow, ask for one change at a time and verify each step before moving on. Make sure the agent pauses before any deploy, so you can approve the live publish.
Try it yourself with Devin
Create an interactive website for [simulation or game]. Start with a working base version, then add [feature 1], [feature 2], and [feature 3] one at a time, checking after each change that it still works. Tell me what you changed after each step. When everything is ready, prepare a deployment to [hosting service], but stop and ask for my approval before you actually publish or connect anything that makes it live. After I approve, deploy it and share the live link.
Fill in the [brackets]. Agents can make mistakes, so review anything before it is sent, paid or deleted.
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