Use Gemini to generate a match-3 game from one prompt

A single Gemini prompt produced a working Candy Crush-style game and a share link.

Done with Gemini· Intermediate

What they did
The author opened Gemini and chose Gemini 3 Pro, then entered one long request. They asked for a self-contained HTML canvas puzzle game with no outside libraries, including tile moves, match checks, falling pieces, new tiles, points, a move-or-time cap, increasing challenge, plus sound and particle effects. The game loaded in an interactive area, and a share button generated a link.
How it went
The author says it was ready to play in roughly 30 seconds, and a non-technical friend was able to make it work too. They also said the code was not fully polished, and no other testing results were described.
Tips
If you want a similar result, specify the exact mechanics and keep the build in one file. Ask the agent to stop and wait before any step that would share, publish, or send anything outside the chat.

Try it yourself with Gemini

Create a [game type] as a single-file HTML page with plain JavaScript and canvas only. Include [mechanic 1], [mechanic 2], [mechanic 3], [score or goal], [move limit or timer], and [sound/animation effects]. Run it here if possible, then pause and ask for my approval before you do anything that would publish, send, or share the result. When it is working, show me the game and wait for me to approve any link creation or sharing.

Fill in the [brackets]. Agents can make mistakes, so review anything before it is sent, paid or deleted.

Read the original on dev.to ↗

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